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Wednesday 16 November 2016

Sprout Game Progress

Here is an update for the progress on Team Sprout's game!! 

I have been working on putting everything together, we have all of the dead backgrounds done, just need to grab the last couple of pieces. 
I have been adding the dialogue pieces for all the npc's (grandpa, grandma tree and the beaver)
Added fires for removing health on contact, water drop place holders that add health, climbable vines, dissappearing ground on trigger, and the transition from the dead level to the alive level once the player finishes talking to the beaver.

I also painted up an alive version of the background to test painting over it with the style and colours of the alive concept I did earlier on in the project. Phoenix and Mikayla are using the picture below to use as reference for translating their sections of BG to alive.

Soon I will be able to add the little Sprout character to the game, Tea has been working hard on it and it's looking really cute. Can't wait to add it.
Jo did a great job on the assets and little sprouts that look like our team members, they look really  cute and I will be adding them soon.

Yay Team Sprout!





I have a list written up on things I need to do for the Sprout Game such as:

  • Start/End Splash Screen - Needs pretty artwork
  • Add water drops
  • Finish adding dialogue for NPC's
  • Finish adding all FG elements
  • Update Sprout Character
  • Customise Dialogue Boxes - Maybe add avatars for character talking
  • Add Sprouts as collectables and add scoring system
  • Finish adding the assets for both dead and alive levels
  • Add moving platform in alive level
  • Leaves blowing in background in alive level


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