This is my first blog post for our weekly game play questions.
Today I decided to have play the game Facade. Facade is a game about a married couple, Grace and Trip and they invite you, the player to their apartment one night. It becomes apparent in the game play that this couple is having problems and you can choose what to say by typing on the keyboard how to reply to these characters. What you say changes the narrative of the current game play session, and each time you play you can affect how to two characters talk to you, and what parts of their story get uncovered.
In my first play through I discovered a lot about Grace, but the other character Trip started to think I was taking sides, but that's because I was only listening to what she had to say. She had been very unhappy with Trip and at the end of that session she ended up leaving. The second time I played the characters stopped responding, I think I broke the game. The third time I played I discovered that Trip had cheated on Grace, and that resulted in him leaving because he said that their marriage is over. Fourth play through I uncovered their insecurities, but I did not say anything and they made me leave.
Depending on what you say you can change what happens in the story, uncover information in the hope that maybe you can repair their marriage the next time you play.
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