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Monday, 8 August 2016

Horror Game Environment Concepts

These are the concepts I did for a horror game environment design using a sunflower and the baby rattle in the shape of a flower. I wanted to portray the sunflower  as something mysterious or fearsome with the use of lighting and object placement. I wanted to try the approach of keeping the scene more simple and not so cluttered as mentioned from the lecture, so the eye is drawn to the most important parts of the scene and it's not hard to read.





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